diff --git a/redist/redist-client-preview/Assembly-CSharp.dll b/redist/redist-client-preview/Assembly-CSharp.dll old mode 100755 new mode 100644 index 043d89db..957dd24b Binary files a/redist/redist-client-preview/Assembly-CSharp.dll and b/redist/redist-client-preview/Assembly-CSharp.dll differ diff --git a/redist/redist-client-preview/Assembly-CSharp.xml b/redist/redist-client-preview/Assembly-CSharp.xml old mode 100755 new mode 100644 index 9dbb1e9b..b793297f --- a/redist/redist-client-preview/Assembly-CSharp.xml +++ b/redist/redist-client-preview/Assembly-CSharp.xml @@ -3668,56 +3668,56 @@ Is the Ctrl-C or Ctrl-Break signal being handled? - + - Payload for the DamageTool.damagePlayer function. + Marker for counting number of tips. - + - Should armor worn on matching limb be factored in? + Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. - + - Should game mode config damage multiplier be factored in? + Shown when game connection ping is significantly higher than server browser ping. At the time of writing + (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. - + - If player dies should it count towards quests? + Set to Time.frameCount + 1 while loading. + In the past used realtime, but that was unreliable if an individual frame took too long. - + - Effect to apply to ragdoll if dead. + Select a loading image while on the startup screen or a level without any images. - + - Marker for counting number of tips. + Payload for the DamageTool.damagePlayer function. - + - Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. + Should armor worn on matching limb be factored in? - + - Shown when game connection ping is significantly higher than server browser ping. At the time of writing - (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. + Should game mode config damage multiplier be factored in? - + - Set to Time.frameCount + 1 while loading. - In the past used realtime, but that was unreliable if an individual frame took too long. + If player dies should it count towards quests? - + - Select a loading image while on the startup screen or a level without any images. + Effect to apply to ragdoll if dead. @@ -5849,6 +5849,11 @@ UTC when to stop loading promo level. + + + Allows modders to override which links are shown in the main menu escape menu. + + Folder name of the map when it was in the game. diff --git a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec index 647f77df..1a05c9eb 100644 --- a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec +++ b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Client - 3.26.4.100-preview23479280 + 3.26.3.3-preview23686175 Unturned 3 Client-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-client-preview/manifest.sha256.json b/redist/redist-client-preview/manifest.sha256.json index b665f5e5..f8194a7b 100644 --- a/redist/redist-client-preview/manifest.sha256.json +++ b/redist/redist-client-preview/manifest.sha256.json @@ -1,13 +1,13 @@ { - "SDG.HostBans.Runtime.dll": "6b5c9e0e658731faa6341f32565bf5903feba43bc2d088f9d41144354e135035", + "Assembly-CSharp.dll": "def138cf76f2f6ebcbff9e53b4d59425940ff0853c8743fde4103def80373faa", + "Assembly-CSharp.xml": "703a860f4da46e7226b1ea860910c89a43f8ddd022abaf8cc6e9b5c391104a1e", "SDG.Glazier.Runtime.dll": "a0cd7b4f1f6c8e425801d6163889859440af64db899d825ccd1eddc0ffd7924f", + "SDG.HostBans.Runtime.dll": "6b5c9e0e658731faa6341f32565bf5903feba43bc2d088f9d41144354e135035", + "SDG.NetPak.Runtime.dll": "c577c51e6770eb433e0e9cf1ced4f382010da749b97dcb0e138af904c93c730d", "SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11", "SDG.NetTransport.dll": "9ecbde549308c8ebb4d4fb1a1ec6383724cda03e243681b67d28f2810e4b5bb1", "SystemEx.dll": "e9c5ba28aa439ebb3c628b802c0e6dbc14a1000021fab08882ad25a95c64e30c", - "SDG.NetPak.Runtime.dll": "c577c51e6770eb433e0e9cf1ced4f382010da749b97dcb0e138af904c93c730d", - "Assembly-CSharp.dll": "2d37fa8c3adfa463f86ff07e9fcc23966ad97a12e8394d5dc1d0e3183d3a27ab", - "Assembly-CSharp.xml": "73bd1a9ef4d882e28e1b8a8f0218219fe6c25c5059fcce323607eff7fb4f80da", - "com.rlabrecque.steamworks.net.dll": "3fd0227261f773a8735414a6c8198d0e212981b6fd4ea3fdaacdfb9b04408d49", "UnityEx.dll": "8154c61b1d4a695b61c63e29b0f4716fadf81465526773b051fbfe5ba029de5e", - "UnturnedDat.dll": "0b79976c753f5acca9c38b3849062a3ab418395665dacfadb904bad77bd2ca07" + "UnturnedDat.dll": "0b79976c753f5acca9c38b3849062a3ab418395665dacfadb904bad77bd2ca07", + "com.rlabrecque.steamworks.net.dll": "3fd0227261f773a8735414a6c8198d0e212981b6fd4ea3fdaacdfb9b04408d49" } \ No newline at end of file diff --git a/redist/redist-client-preview/version.preview.json b/redist/redist-client-preview/version.preview.json index 278280ed..bf4bae35 100644 --- a/redist/redist-client-preview/version.preview.json +++ b/redist/redist-client-preview/version.preview.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.26.4.100", - "BuildId": "23479280", - "NuGetVersion": "3.26.4.100-preview23479280", - "FilesHash": "B942036D47EF577044364DDECF21BC5178A563930F8C4FF756B3281AC388CBEA", - "LastUpdated": "2026-05-29T22:52:07.6353086Z" + "GameVersion": "3.26.3.3", + "BuildId": "23686175", + "NuGetVersion": "3.26.3.3-preview23686175", + "FilesHash": "BFFF173D8380B60EB7DBA4EA494411E2FA27F41519CDBB4549DEB6E2B65D26B9", + "LastUpdated": "2026-06-13T08:10:14.4716897Z" } \ No newline at end of file diff --git a/redist/redist-manifests/.manifest.redist-client-preview.txt b/redist/redist-manifests/.manifest.redist-client-preview.txt index 27b1055d..8f4a58d8 100644 --- a/redist/redist-manifests/.manifest.redist-client-preview.txt +++ b/redist/redist-manifests/.manifest.redist-client-preview.txt @@ -1 +1 @@ -763708736677468005 +9158237646143700023