fix timeout and audio sync#154
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Series of small/medium changes to fix timeout and keep audio in sync:
ElevenLabs' Conversational AI changed its end-of-utterance audio delivery: it
no longer stops the user-agent stream in a way the user simulator's partial-chunk
heuristic could detect, so the user sim never emitted end-of-turn / trailing
silence and S2S assistants (ElevenLabs, OpenAI realtime) deadlocked waiting on
each other → inactivity timeout.
audio-buffer drain (fire), independent of stream shape; emit trailing silence
so the assistant VAD can close the turn
playback time) → correct mixed audio; model_response latency keyed off the
user_transcript event